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The African Campaign: Designer Signature Edition

#233016BGG ↗

2017 · 1-2 players · 180min · weight 2.42 · 145 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
233016
Name
The African Campaign: Designer Signature Edition
Year
2017
Rank
9334
Min players
1
Max players
2
Playing time
180
Min playtime
120
Max playtime
180
Avg weight
2.4167
Num weights
12
Bayes avg
5.6008
Average
7.33241
Users rated
145
Num owned
616
Wanting
16
Wishing
109
Num comments
108
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Dice RollingEventsHexagon GridRatio / Combat Results TableSimulationZone of Control
Categories (2)
WargameWorld War II
Description (1763 chars)

Description from the publisher: The African Campaign, Designer Signature Edition, marks the return of a true wargaming classic by John Edwards, re-mastered and updated with this all-new edition. Celebrated by many as “Afrika Korps done right,” this two-player game allows players to explore the key elements of the Desert War, beginning in December 1940 with Wavell’s first offensive, Operation Compass, against the Italian forces of Marshal Graziani, and culminating in December 1942 when the Americans landed in Rommel’s rear, thus sealing the ultimate fate of the Afrika Korps. The African Campaign re-creates the ebb and flow of battle and wide-swinging action in the desert as the pendulum swings with both sides launching major offensives during the North African Campaign. Game play is swift thanks to the low counter density while capturing the key facets of the campaign including supply, ports, replacements, Axis fuel, strategic movement, air power, flak units, minefields, and more. This Designer Signature Edition provides an updated treatment to the Jedko 2nd Edition release and includes known errata along with new optional rules and variants as published in Panzerfaust/Campaign #74 (July-Aug 1976). This edition serves as the ultimate treatment in paying homage to the original classic design by John Edwards. While the standard game remains true to the original, we’ve added bonus material to explore other facets of the War in the Desert without sacrificing game playability. All components are upgraded to include a larger playing surface (1.5 maps) and 5/8” counters to deliver an optimal play experience that can be completed in a single sitting, to be enjoyed by both grognards and newcomers alike.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.