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Zooloretto Duell

#232481BGG ↗

2017 · 2-2 players · 20min · weight 2.00 · 214 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
232481
Name
Zooloretto Duell
Year
2017
Rank
11049
Min players
2
Max players
2
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
2
Num weights
4
Bayes avg
5.57295
Average
6.3602
Users rated
214
Num owned
416
Wanting
20
Wishing
91
Num comments
44
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Area Majority / InfluenceOpen DraftingSet Collection
Categories (2)
AnimalsCard Game
Description (1382 chars)

Description from the publisher: In Zooloretto Duell, two players compete to have the best zoo. Players draft cards through the mechanism used in the original Zooloretto; each turn a player adds a card to one of the piles or takes a pile. They score points for having the majority of animals in a species when a specific number of this species is in the zoos. The game includes six different species. Some of the animal cards have symbols triggering special actions when a player takes a second card of this species with the same symbol: Heart: The player takes a baby animal of that species, if available. Card: The player looks through the discard pile and takes a card of their choice. Lightning bolt: The player must take a -1 point marker. If a player collects a symbol a third time, the special action is not carried out; instead the player discards the card and takes a -1 point marker. Some cards have food stalls, which give you money if you have the same symbol (pretzels, soft drinks, or ice cream) twice. This money can be used to steal an animal from the opponent or get rid of all -1 point markers. The first player to have all different types of stalls scores bonus points. The end of the game is triggered after the sixth in-game scoring or when the "last round" card is revealed. After the endgame scoring, the player with the most points wins.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.