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Wild Life

#2311BGG ↗

1964 · 2-5 players · 90min · weight 1.46 · 236 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
2311
Name
Wild Life
Year
1964
Rank
27845
Min players
2
Max players
5
Playing time
90
Min playtime
90
Max playtime
90
Avg weight
1.4583
Num weights
24
Bayes avg
5.48925
Average
5.43432
Users rated
236
Num owned
607
Wanting
6
Wishing
12
Num comments
98
Fetched at
Wed Apr 29 2026 05:44:34 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Roll / Spin and MoveSet Collection
Categories (5)
AdventureAnimalsEducationalEnvironmentalExploration
Description (1488 chars)

Not to be confused with Ravensburger's famous Wildlife Adventure game, although there are some similarities. Both come in the same (very) large-box format, and in Wild Life, much as in Wildlife Adventure, players travel about a large world map seeking to visit the habitats of rare and exotic animals. With a box description reading "An ecology game that fosters wild animal conservation" and "The game of world-wide travel to search for, trade, and collect wild and rare animals to fill a winning zoo," Wild Life is primary a roll-and-move game where players circle a set map with various stops, at which they might collect Harbor, Transport, or "Serata" cards (which may help or hinder your progress similar to the cards in Monopoly) or collect, trade, and sell various animal cards in an attempt to collect the specific sets needed to fill the specific "zoo" each player chose at the beginning of the game. The first player to collect all the cards needed to fill their chosen zoo wins the game. Interestingly, although the game says it can support up to five players, if there is a fifth player that person actually only acts as the game's banker and does not actually participate in the game otherwise. The game is asymmetrical; each zoo has its own strengths and weaknesses and favour different strategies. Note that there are several different versions of the game with varying mechanics, some of which have much more strategy than others; see the community wiki for details.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.