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Battlefold

#229244BGG ↗

2017 · 2-4 players · 35min · weight 2.00 · 140 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
229244
Name
Battlefold
Year
2017
Rank
14232
Min players
2
Max players
4
Playing time
35
Min playtime
25
Max playtime
35
Avg weight
2
Num weights
7
Bayes avg
5.54259
Average
6.39214
Users rated
140
Num owned
186
Wanting
11
Wishing
87
Num comments
38
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Action QueuePattern BuildingPlayer EliminationRole PlayingVariable Player Powers
Categories (3)
FantasyFightingPuzzle
Description (1300 chars)

In Battlefold, each player takes on the role of a warrior, assassin, magician, or archer. The player takes the handkerchief matching their character, with each handkerchief providing different fighting powers. The warrior, for example, has a cross-shaped attack range and is more powerful when staying in the same position, while the archer has a long-distance attack and more movement. As in the earlier game Fold-it, once a mission card is revealed, players must fold their handkerchief to leave visible only the right combination of symbols. After successfully making a combination, the player takes the lowest remaining turn order token. Starting with the first player, each player controls their character on the arena board, moving and fighting with the goal of being the last one standing. If a player defeats all other opponents, they win! Battlefold is a player-elimination game, but eliminated players can still participate via the "ghost" rule. When a player's character dies, the character becomes a ghost. Flip the character board to the ghost side and keep playing. A ghost player can gain spiritual energy by successfully attacking living characters, and if a ghost collects full spiritual energy before only one living character remains in the arena, then the ghost wins the game.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.