← all games

Approaching Dawn: The Witching Hour

#223033BGG ↗

2017 · 3-6 players · 120min · weight 3.20 · 162 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
223033
Name
Approaching Dawn: The Witching Hour
Year
2017
Rank
10084
Min players
3
Max players
6
Playing time
120
Min playtime
120
Max playtime
120
Avg weight
3.2
Num weights
5
Bayes avg
5.58718
Average
7.29506
Users rated
162
Num owned
392
Wanting
9
Wishing
127
Num comments
76
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Cooperative Game
Categories (2)
Card GameFantasy
Description (984 chars)

Enter a brand-new world of witches and demons. In Approaching Dawn: The Witching Hour, players are coven members who are blood bound, meaning that what one witch does affects another member of the coven. Black magic begets corruption, which is given to other members; conversely, White magic can heal your own corruption. But both types of magic are used to bind and banish the demons, imps, fey, possessed animals, and warlocks entering our world. Each witch starts with spells that they know, but throughout the game can gain corruption to learn new spells and get familiars and artifacts. But how they choose to use these new cards each hour — whether as Black or White magic — will determine the successful completion of the scene (mission). In this cooperative card game, each scene (mission) determines the goal of the game. If the scenes are played in order, they form a story arc, but you can play any scene in any order. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.