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Terakh: A Creative Strategy Game

#19735BGG ↗

2005 · 2-6 players · 120min · weight 2.37 · 136 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
19735
Name
Terakh: A Creative Strategy Game
Year
2005
Rank
20128
Min players
2
Max players
6
Playing time
120
Min playtime
120
Max playtime
120
Avg weight
2.3704
Num weights
27
Bayes avg
5.5173
Average
5.88585
Users rated
136
Num owned
264
Wanting
17
Wishing
76
Num comments
85
Fetched at
Wed Apr 29 2026 05:36:28 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Dice RollingModular BoardVariable Player Powers
Categories (2)
FantasyWargame
Description (779 chars)

Whatever else might be said about it, there is no doubt that Terakh is unique. See the definitive pictorial overview of the game and its unusual components here. It's a sci-fi themed war game on an abstract map with dice driven combat and magic cards that modify and affect outcomes. The game designer suggests the game is a hybrid of Risk and Magic: The Gathering, but most players seem to agree that this description is inadequate. Some have suggested that as a light, quick game focused on combat that rewards offense it is closer in spirit to Nexus Ops. Others regard it as a blend of war-game elements (particularly the movement and dice-based combat), mixed with elements of an abstract, mixed with elements of Magic: The Gathering. Home Page: http://www.terakh.com/

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.