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Get Off My Land!

#193248BGG ↗

2017 · 2-4 players · 120min · weight 2.71 · 206 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
193248
Name
Get Off My Land!
Year
2017
Rank
13038
Min players
2
Max players
4
Playing time
120
Min playtime
30
Max playtime
120
Avg weight
2.7143
Num weights
7
Bayes avg
5.55117
Average
6.29055
Users rated
206
Num owned
580
Wanting
13
Wishing
88
Num comments
88
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
Action PointsArea Majority / InfluenceEnd Game BonusesHand ManagementIncomeMarketOpen DraftingSet Collection
Categories (1)
Farming
Description (1409 chars)

Get Off My Land! is a game of rival farmers competing for limited space and resources. The game takes place over the course a year as you start your farm from nothing, and build it up to generate more money. The player that has managed to amass the most money by the end is the winner. Build Your Farm Each farmhouse starts the game surrounded by forest. The first step is to clear the forest; this not only provides land to build farms on, but also wood to build fences with. By fencing off the cleared land, you create areas to grow crops or raise animals. Plant Crops and Raise Animals Once you’ve got cleared and fenced land, it’s time to go to the market to buy crops and animals for your farm. There’s limited stock available though, so buy what you need quickly before other farmers do. Gain Income You’re not growing crops for fun, you need to get paid! Some things on your farm will provide you with a slow and steady trickle of income, and others can be harvested to gain a larger amount of money right away. Of course if you harvest something, you’ll need to wait for it to grow again. Expand Your Farm There’s limited land and resources available, so why not re-adjust the fence line a little bit so that your neighbor’s cows are now on your side? Other farmers are trying to steal your precious potatoes too, so don’t let down your guard.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.