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Anti-Monopoly II

#1932BGG ↗

1977 · 2-6 players · 120min · weight 1.52 · 226 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
1932
Name
Anti-Monopoly II
Year
1977
Rank
30400
Min players
2
Max players
6
Playing time
120
Min playtime
120
Max playtime
120
Avg weight
1.5238
Num weights
21
Bayes avg
5.35203
Average
3.76102
Users rated
226
Num owned
582
Wanting
3
Wishing
30
Num comments
97
Fetched at
Sat May 02 2026 17:32:46 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Roll / Spin and MoveSet Collection
Categories (1)
Economic
Description (1660 chars)

(Note: Not to be confused with the original Anti-Monopoly, even though recent versions of Anti-Monopoly II are called simply "Anti-Monopoly". As for the reasons why this is so, please see the clarifications at the end of this article and the article of Anti-Monopoly.) In this game the players follow either the rules for Monopolists or those for Competitors. Competitors charge fair rents, build as soon as they own a property, place four houses (green) at the most, after which they build a hotel (red) and occasionally go to Price War. On the other hand, Monopolists extort monopoly-high rents from their poor tenants, build only after they have at least two streets of one color, restrict supply by putting only three houses on their properties, after which they also are allowed to build a hotel (red) and occasionally go to prison! The good guys are the small entrepreneurs and the bad guys are the monopolists. Since players do not play by the same rules, fairness is achieved by a win probability equalization technique (which is where the second author comes in). Competitors make more money than Monopolists in the beginning of the game but Monopolists can catch up later, especially if Competitors don't watch their money! The game was first published as "Choice" because Anspach was forbidden to use the word "Monopoly" by the courts. When that was overturned in 1983, the name was changed to "Anti-Monopoly II". In 1987, believing that consumer confusion between Anti-Monopoly and Anti-Monopoly II was harming sales of the latter game, Anspach ceased the production of the original game and removed the "II" from the name of the latter game.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.