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Ember: The Magical Card Game

#183405BGG ↗

2016 · 2-5 players · 30min · weight 1.50 · 125 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
183405
Name
Ember: The Magical Card Game
Year
2016
Rank
16753
Min players
2
Max players
5
Playing time
30
Min playtime
10
Max playtime
30
Avg weight
1.5
Num weights
6
Bayes avg
5.52919
Average
6.6808
Users rated
125
Num owned
341
Wanting
3
Wishing
24
Num comments
64
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
MemoryTake That
Categories (2)
Card GameFantasy
Description (887 chars)

Midnight at Arcane Academy, yet the apprentice wizards are far from their beds. They have slipped away under cover of the soft autumn shadow to the woods where whispered spells conjure a campfire away from prying eyes. Huddled around the flames with a bottle of starmead, the young wizards play a game. Someone casts a fragment of elemental flame into the midnight sky, whoever conjures that mote into the most powerful mythical creatures is the winner. This is Ember. Ember is game where you draw cards each turn to make "hands" which you then discard to conjure (purchase) mystical creatures. But if you think it's THAT simple, it's not. The complexity comes from the configuration of creatures, who has what, and when the final call to end the game comes... it's not always clear who is the winner. Ember comes complete with 52 suit cards, 30 creature cards and 3 Archmage cards.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.