2016 · 1-5 players · 30min · weight 1.33 · 201 ratings
BGG raw
Description (982 chars)
It's a race to the finish when some super-smart, yet somehow clueless, engineering students invent rocket-powered skis and decide to test them out at Yeti Mountain! In Avalanche at Yeti Mountain, players play multipurpose cards — the same cards used to make up the ski slopes of Yeti Mountain — to determine their speed in a race down the mountain. If the skiers collectively exceed the speed limit, which is determined by the number of players, the fastest skiers crash, only moving one space forward down the mountain. Players may also activate rocket jumps to overshoot the competition, but at the expense of causing an avalanche to begin chasing them down the mountain. If that's not enough tension, rocket jumps are possible only if the Yeti, awoken from his slumber by all of the rocket-powered racket, doesn't attack and deactivate players' rocket-powered skis! The last skier standing, or the skier who makes it to the bottom of Yeti Mountain, wins the game.
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.