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Origins of World War I

#17967BGG ↗

1969 · 3-5 players · 60min · weight 2.13 · 43 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
17967
Name
Origins of World War I
Year
1969
Rank
20202
Min players
3
Max players
5
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.125
Num weights
8
Bayes avg
5.51701
Average
6.92326
Users rated
43
Num owned
96
Wanting
12
Wishing
80
Num comments
38
Fetched at
Wed Apr 29 2026 05:37:27 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
AlliancesAuction / BiddingDice RollingNegotiationRatio / Combat Results TableSimulationVariable Player Powers
Categories (5)
PoliticalPost-NapoleonicPrint & PlayWargameWorld War I
Description (826 chars)

Origins of World War I appears in Sid Sackson's well-known game book A Gamut of Games. Gameplay is very similar to Origins of World War II, which was published by The Avalon Hill Game Co in 1971, although players have to provide their own game components. The following description was taken from A Gamut of Games introduction of this game: A political/strategy game in which five players represent the five major nations in pre-World War I Europe. They must compete against each other to achieve each nation's 'national objectives'. While actual war is not allowed in the game, the play should show quite clearly how tensions developed to such a high pitch in 1914. Note: A full set of rules and print-and-play components are available for download in the files section, below. Re-implemented by: Origins of World War II

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.