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Empires at Sea: Deluxe Edition

#178349BGG ↗

2016 · 2-5 players · 130min · weight 2.67 · 123 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
178349
Name
Empires at Sea: Deluxe Edition
Year
2016
Rank
13849
Min players
2
Max players
5
Playing time
130
Min playtime
60
Max playtime
130
Avg weight
2.6667
Num weights
12
Bayes avg
5.54517
Average
6.68374
Users rated
123
Num owned
319
Wanting
9
Wishing
73
Num comments
52
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Campaign / Battle Card DrivenDice RollingGrid MovementHand ManagementTrading
Categories (7)
AdventureIndustry / ManufacturingNapoleonicNauticalPiratesTerritory BuildingWargame
Description (1351 chars)

Launch your fleet, capture ports, and wage war in the absolutely epic board game for 2-5 players. In Empires at Sea, you play as one of five nations, and work to amass the largest empire at the end of 15 rounds of play. A Quick Overview of the Game Each Round opens with a History Card, which hurts or helps one nation or another based on the actual impact of the actual historical event. A Weather Card is played, limiting or improving movement for all players for the Round (e.g., ships can only move North and East). Next, all players gain resources, based on the Ports they own, plus any Resource Cards played during the game. Each player then takes a turn, first by playing a Captain's Card (used to launch a ship, advance your military, strengthen a port, etc) and then by sailing their fleet to take command of new ports, trade, or attack their enemies. The combat system is based on a roll of the dice, plus modifiers for ship size, the weather gauge, military advancements, and Captain's Orders. At the end of the round, all players may bribe the Pirate. The highest bidder gets to use this ship to attack their friends/enemies/loved-ones. At the end of the game, you tally up your Empire score based on the ships you sink, the ships you command, the ports you own, and the gold and resources you've collected. The biggest Empire wins.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.