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Renaissance Wars

#173666BGG ↗

2015 · 2-4 players · 90min · weight 2.91 · 136 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
173666
Name
Renaissance Wars
Year
2015
Rank
18647
Min players
2
Max players
4
Playing time
90
Min playtime
45
Max playtime
90
Avg weight
2.9091
Num weights
11
Bayes avg
5.52208
Average
6.37809
Users rated
136
Num owned
277
Wanting
6
Wishing
51
Num comments
72
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Hand ManagementSet CollectionTrick-takingVariable Player Powers
Categories (2)
Card GameRenaissance
Description (1397 chars)

It was a time of wealth and intrigue. A turbulent time, when wars were fought over religion and territory. A time when artists, architects and writers explored the nature and potential of man and a time when horizons were broadened so far, that a whole new world was discovered! In Renaissance Wars you play the game as a Renaissance Luminary... someone whose influence and fame has transcended his own time! Using only your unique Luminary powers, the cards in your hand and cunning strategy, you will battle up to 3 opponents to accumulate the wealth and power necessary to dominate each era of the game. But be careful... because when you least expect it, something may occur that completely upsets the balance of power and may destroy even the most carefully laid plans! The base game contains 6 playable Luminaries - William Shakespeare, Martin Luther, Fillipo Brunelleschi, St. Ignatius of Loyola, Christopher Columbus and Francis Bacon - all of which come with their own unique Luminary Mats, cards and portaits. Up to 6 more Luminaries will be available in Special Editions. Unique Event and Intrusion cards are randomly seeded into the game during set-up, so you never know exactly what you may encounter! Featuring beautiful art and history, Renaissance Wars explores the people and events that made the Renaissance one of most interesting, creative and important historical eras.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.