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Tintin

#1731BGG ↗

1985 · 2-4 players · 45min · weight 1.11 · 124 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
1731
Name
Tintin
Year
1985
Rank
29651
Min players
2
Max players
4
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
1.1111
Num weights
9
Bayes avg
5.46385
Average
4.75395
Users rated
124
Num owned
320
Wanting
8
Wishing
19
Num comments
38
Fetched at
Wed Apr 29 2026 05:48:40 GMT+0000 (Coordinated Universal Time)
Categories (4)
Comic Book / StripDeductionMemoryMurder / Mystery
Description (1640 chars)

Professor Tournesol Kidnapped! Paris: We’ve just learned that the famous Professor Tournesol has been kidnapped. After months of work in his laboratory, Professor Tournesol was on the verge of an invention that would, without a doubt, make the headlines. But, this last Monday, he did not show up for a gathering to which his friends had invited him. Tintin, the famous reporter, and Captain Haddock, the old sea-wolf, knew that, since the previous week, rumours abounded about the Professor’s invention. They went to his laboratory, accompanied by Milou, Tintin’s dog, and the detectives Dupond and Dupont, summoned in great haste. Once there, traces of a struggle were found that indicated that, without a doubt, the Professor had been kidnapped! Speculation is that the kidnappers intended to wrest the secret of his invention from the Professor. Immediately, Tintin and his friends launched themselves in pursuit of the kidnappers. The players move on the board trying to gather as much information as possible. They are trying to find out in which house Professor Tournesol is being held, and by whom. The game proceeds by elimination of possibilities, as one must rule out all other possible houses and suspects before reaching a conclusion. For example, the proof-cards (orange backed cards) show the following objects: a hat, sunglasses, a mustache, a crowbar and shoes. The two proof-cards on the board indicate which objects the kidnapper lost while fleeing Professor Tournesol’s laboratory. The kidnapper will therefore *not* have those objects on him. The game won a parents' prize in Québec.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.