2015 · 2-6 players · 15min · weight 1.00 · 162 ratings
BGG raw
Description (725 chars)
In Targets, players don't roll their dice, but flick them from the top of a tower to try to land them on targets placed in the playing area. Have the highest number on a target, and you claim it at the end of the round — unless someone knocks you from that target first. If your die lands showing the same face as another one of your dice, call out quickly so that you can reclaim one of those dice, then shoot it again in the same round. When you claim targets in a round, those targets are placed under your dice stack and opponents can try to land on them in the subsequent round to steal them from you. Any targets not stolen this way are now safe from future theft. The first player to claim four targets wins!
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.