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Waterloo 200

#169366BGG ↗

2015 · 1-3 players · 120min · weight 2.72 · 137 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
169366
Name
Waterloo 200
Year
2015
Rank
8934
Min players
1
Max players
3
Playing time
120
Min playtime
60
Max playtime
120
Avg weight
2.7222
Num weights
18
Bayes avg
5.60929
Average
7.87372
Users rated
137
Num owned
359
Wanting
34
Wishing
109
Num comments
69
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Area MovementArea-ImpulseMemory
Categories (2)
NapoleonicWargame
Description (2220 chars)

The sun rose on the morning of 18th June, 1815. Napoleon Bonaparte breakfasted with his generals at Rossomme on the Brussels's road. The conversation returned to the weather; It had poured rain throughout the night and Drouot, the commander of the Emperor's artillery was worried about the effect on his guns. Napoleon acquiesced to a delay in starting the attack. This was the first of many fateful decisions to be made on that day... Waterloo 200 is a new concept game covering the epic Waterloo Battle fought in Belgium in June 1815. Developed on wooden blocks, over a colorful 86x64 cm mapboard, 400g thick. The over 200 wooden/plastic components have been created by the best Italian artisinal industry and painted "A buratto", a technique usually adopted for painting car parts and accessories. Historical Background On June 18 1815, Napoleon's Armée du Nord and a coalition led by Wellington, clashed over the plains of Waterloo in Belgium for a decisive battle. Waterloo is a game for two or three players, one controls the French Army and the other one/two control the Seventh Coalition. Although based on history, players in command of the two sides can modify the evolution of the battle and of the history in the Europe of XIX centuries. Rules Introduction The rules are easy - 6 pages - players can start playing the game without too many rules to remember and the game is 5 turn long (90-120 minutes) Then the 10 Optional Rules provide more specific and detailed rules for an enhanced realism, such as special Cavalry abilities (Charge, Scouting, Impetus), Artillery Bombardment, Retreat, Combined Attack, Morale... Scale A cm is approximately 70 meters. A turn is 2 'hours' long. A full strength counter represents a Leader or a Brigade (30-50 guns, 1000 Cavalrymen, or 3,000 infantrymen) depending on the unit's type, training, morale and leadership. Fog of War The game must be played with the Fog of War on (wooden blocks are placed on the map in such a way the opponent player can not see them). Language: English, German, French, Spanish and Italian Genre: Tactic Turns: Turn-Based Complexity: Entry Level to Basic, depending on which rules are used Period: Napoleonic Microbadge:

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.