1986 · 2-4 players · 90min · weight 1.43 · 155 ratings
BGG raw
Description (1161 chars)
The object of the game is to build tunnels to bombs and bring them back to your home base. The bombs have various effects hidden on their base. The tunnels are built through tile laying, so each player (best played with four) digs furiously from his manhole in the corner towards the bombs, hoping to reach 'em first. If you connect tunnels, then you'll be able to try to steal another player's bomb before he brings it home. The basic turn goes like this: First, you move your pawn to another tunnel tile. Second, if you ended up or started on a bomb, test (with a special die) to see if it blows up. Third, draw a tunnel tile (you have a hand of four) and play one. Finally, if you get a bomb home safely, read its message. In addition to the tunnel tiles, there are white, black and grey spy tiles. They are used to block tunnel tiles (each tunnel tile has a little black or white spy drawn in its middle, so you can play a White Spy only on black tunnel tiles and vice-versa; the Grey Spy can be played on either). Spy vs Spy is not be to be confused with Spion & Spion, an entirely different game by the same publisher and credited to Alex Randolph .
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.