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Palaces

#166183BGG ↗

2018 · 2-4 players · 45min · weight 1.33 · 67 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
166183
Name
Palaces
Year
2018
Rank
22125
Min players
2
Max players
4
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
1.3333
Num weights
3
Bayes avg
5.51144
Average
5.96045
Users rated
67
Num owned
221
Wanting
1
Wishing
24
Num comments
34
Fetched at
Wed Apr 29 2026 05:37:50 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Auction / BiddingDeck, Bag, and Pool BuildingHand ManagementHighest-Lowest ScoringOpen Drafting
Categories (1)
Renaissance
Description (1093 chars)

Palaces is a deck-building bidding game in which you win cards and build towers. On a turn, the active player chooses to draw from one of three stacks of cards, then all players bid or drop out. There is only one round of bidding per card. Bids are valued based on the size of a suit (e.g., three-of-a-kind beats two-of-a-kind, etc.), and if the size matches, you compare suits: Gold, Silver, Crystal, Marble. If size and suit match, compare a secondary bid (3 gold and 2 marble beats 3 gold and a silver). The highest bidder activates the card's special effect and adds it to their discard pile. (Eventually it returns to their hand and activates again when in a winning bid.) The winner of the bid also gets to add a room to one of their two towers, while the other players draw cards. Play proceeds clockwise. Each player's two towers must match one another. The winner is the player with the tallest lower tower. Unlike most deck-building games, you do not void your hand after your turn. Players who win bids discard their bids to build their towers, while other players draw cards.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.