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Armymals

#161966BGG ↗

2014 · 2-4 players · 45min · weight 2.25 · 152 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
161966
Name
Armymals
Year
2014
Rank
12593
Min players
2
Max players
4
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
2.25
Num weights
4
Bayes avg
5.55528
Average
6.50849
Users rated
152
Num owned
248
Wanting
6
Wishing
44
Num comments
49
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Action QueueDice RollingOpen DraftingVariable Phase OrderVariable Player Powers
Categories (7)
Abstract StrategyAnimalsDiceHumorMiniaturesParty GameWargame
Description (1428 chars)

Armymals is a game of critters in tanks and they do "pew pew pew". Our armymals are very special creatures: They drive tanks and have strong personalities just like the noble leaders of the past. In Armymals you will meet dozens of characters like Narwhaleon Bonaparte, Abrahamster Lincoln, and Lionidas – each with its own unique artwork and thematic abilities. The game is an action packed, fast strategy experience. Brightly colored tanks move across a hexagon-tiled battlefield filled with three-dimensional scenery representing trees, barns etc. The colorful board and the cute animals with a twist of historical characters make the game accessible to kids and hilarious to adults. We used the same principle while creating the rules, they have an increasing complexity to ensure fun for both beginners and hardcore players. Armymals uses an intuitive system based on a set of unique dice and cards to generate a different choice of actions each turn. Animals in tanks are able to carry out many orders: moving, shooting, accumulating energy, using character skills, and more. To win, players have to collect victory points, which come from completing operations that are chosen at the beginning of the game and can be different each time. Depending on the active operations, players will have to destroy enemy tanks, capture the flag, control strategic locations, complete crazy tasks from mission deck, and more.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.