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Day of Days: The Invasion of Normandy 1944

#160606BGG ↗

2015 · 2-8 players · 2160min · weight 2.72 · 201 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
160606
Name
Day of Days: The Invasion of Normandy 1944
Year
2015
Rank
7682
Min players
2
Max players
8
Playing time
2160
Min playtime
240
Max playtime
2160
Avg weight
2.7222
Num weights
18
Bayes avg
5.64328
Average
7.51393
Users rated
201
Num owned
942
Wanting
23
Wishing
120
Num comments
136
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Dice RollingHexagon GridSimulation
Categories (2)
WargameWorld War II
Description (1785 chars)

Day of Days: The Invasion of Normandy 1944, takes on the the first 10 days of the Normandy landings at the company level. The Allied objectives are to land successfully and push far enough off the beaches to guarantee a rapid advance into France. The Axis player needs to either defeat the initial landings or plug them up to create a stalemate. This game is both massive and extremely playable, giving players a unique appreciation for the issues involved at the beginning of the invasion. The importance of the initial air-drops, the real potential for brutal German counterattacks, and the need to get off the beaches quickly, all these come into sharp focus within the clean and fast-playing framework of the Standard Combat Series. Players can tackle the US landings separately as single-map scenarios, the Commonwealth landings on two maps, and of course there is the Whole Enchilada. Game Scale: Turn: 1/2 day turns Hex: 700 meters Units: Platoon/Company/Battalion Contents: Game specific scenario/rulebook SCS 1.7 rules 4 11" x 17" setup charts 4 22" x 34" maps 8 countersheets 2 six-sided dice List of Scenarios: Full campaigns: Full Campaign: 6/6 - 6/15 After D-Day Campaign: 6/7 - 6/15 Mid-Campaign: 6/10 - 6/15 Mini-campaigns: Utah beach (Map A only): 6/6 - 6/15 Utah beach (Map A only): 6/7 - 6/15 Omaha beach (Map B only): 6/6 - 6/15 Omaha beach (Map B only): 6/7 - 6/15 American beaches (Maps A & B ): 6/6 - 6/15 American beaches (Maps A & B ): 6/7 - 6/15 British and Canadian beaches (Maps C & D): 6/6 - 6/15 British and Canadian beaches (Maps C & D): 6/7 - 6/15 Smaller scenarios: Carentan (part of Map A): 6/10 - 6/14 Cutting off the Cotentin (part of Map A): 6/13 - 6/15 Canadian Crucible (part of Map C ): 6/8 - 6/10 Villers Bocage (Map C): 6/12 - 6/15

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.