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Urban Panic

#159507BGG ↗

2014 · 2-4 players · 60min · weight 2.00 · 146 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
159507
Name
Urban Panic
Year
2014
Rank
24583
Min players
2
Max players
4
Playing time
60
Min playtime
40
Max playtime
60
Avg weight
2
Num weights
6
Bayes avg
5.50383
Average
5.56575
Users rated
146
Num owned
248
Wanting
2
Wishing
32
Num comments
27
Fetched at
Wed Apr 29 2026 05:43:49 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Tile Placement
Categories (3)
City BuildingEconomicReal-time
Description (1389 chars)

The world of investments awaits, but be aware, the task is very responsible. The player's goal is to build a city with the help of five loyal helpers. Architect, mayor, planner, engineer and a spy will do all they can to create new places of public use so that living in your metropolis is more comfortable than anywhere else. In the centre of the Urban Panic play area is a main board with open city tiles placed on it. Next to the board lies a face-down pile with the remaining tiles. Each player receives a player board, and on this board you will build a city. In your turn, you have to perform actions of the architect which will enable you to take one tile from the main board. In the current turn, you can perform two more actions. You may exchange all of the revealed tiles with those from the pile, place a tile on your board, or change the places of two tiles on your board. Each building added to the city results in its development: number of residents, number of workplaces, ecology, revenue or the satisfaction of residents either increases or decreases. The most important thing is to fill the board with city tiles so that each tile is connected to the center of the board. You cannot forget to fulfill the needs of the residents. The winner is the player who not only builds and develops the city fastest, but avoids unemployment and takes care of the residents' needs.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.