← all games

Tutti Frutti

#156453BGG ↗

2014 · 2-6 players · 10min · weight 1.00 · 133 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
156453
Name
Tutti Frutti
Year
2014
Rank
21109
Min players
2
Max players
6
Playing time
10
Min playtime
10
Max playtime
10
Avg weight
1
Num weights
5
Bayes avg
5.51437
Average
5.83448
Users rated
133
Num owned
249
Wanting
0
Wishing
8
Num comments
30
Fetched at
Wed Apr 29 2026 05:35:48 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Pattern Recognition
Categories (2)
Children's GameReal-time
Description (993 chars)

Someone's made fruit salad and left chopped up fruit all over the kitchen! Time to pair up the fruit halves and put things together once again. To set up Tutti Frutti, lay out the 48 double-sided tiles on the table; each side of a tile shows half of a fruit. Each player takes one tile at random to start the game. Then as quickly as possible, everyone picks up fruit tiles one by one and adds them to the stack already in their hand — but to add a tile, you must match the fruit half showing on the top (or bottom) of your stack with an identical fruit half on the tile being added. Thus, you're combining the fruit halves to create a whole fruit. Players can flip over tile on the table to see the reverse side. Once all the tiles have been claimed or no one wants any more, players compare their tile stacks and the players with the taller pile wins — but only if all the fruits have been combined correctly! If not, he loses and the player with the next tallest stack wins.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.