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Machiavelli

#152359BGG ↗

1940 · 2-6 players · 20min · weight 1.67 · 139 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
152359
Name
Machiavelli
Year
1940
Rank
22131
Min players
2
Max players
6
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.6667
Num weights
9
Bayes avg
5.51142
Average
5.78489
Users rated
139
Num owned
86
Wanting
2
Wishing
9
Num comments
40
Fetched at
Wed Apr 29 2026 05:40:11 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Hand Management
Categories (1)
Card Game
Description (801 chars)

There are three main actions that the player can decide to play: Play a valid combination of cards on the table. Add one or more cards to an existing combination of cards. Draw a card from the deck if you don't play any cards. The defining feature of Machiavelli is being able to make changes to the combinations of cards already on the table. The current player, if desired, may reorganize the cards in order to make new combos that make it easier to play one or more cards in his hand. All new combinations must be valid, and players can not remove any cards already on the table. The player who manages to play all the cards in his hand wins the game. There is a fundamental difference from Rummy/Manipulation: there is no discarding, which makes it far more difficult to get rid of all cards.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.