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Suspense: the Card Game

#149621BGG ↗

2013 · 3-3 players · 15min · weight 1.75 · 159 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
149621
Name
Suspense: the Card Game
Year
2013
Rank
13159
Min players
3
Max players
3
Playing time
15
Min playtime
15
Max playtime
15
Avg weight
1.75
Num weights
12
Bayes avg
5.55031
Average
6.41214
Users rated
159
Num owned
321
Wanting
5
Wishing
32
Num comments
39
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Hand ManagementPush Your Luck
Categories (5)
BluffingCard GameDeductionHorrorMovies / TV / Radio theme
Description (1438 chars)

SUSPENSE: THE CARD GAME is a frighteningly fast game of deduction and bluffing. It's a tiny game for big brains. You'll be shocked at how much fun you can get from thirteen little cards. Each player is dealt a hand of four cards, leaving the last card face-down in the middle of the table. This is the secret victory condition of the round. Sometimes you want the lowest number in play, sometimes you want the highest number in hand... there are thirteen unique victory conditions possible, all based on highest or lowest number, either in play or in hand, and sometimes specifying black or white numbers. Fortunately, you have some clues in your hand to help your process of elimination. Your hand of cards lets you deduce that these will *not* be the victory condition for the round. Your goal is to deduce a victory condition while also trying to meet it. And time is tight! You only have a few turns in each round to figure it out. There is one more brain-burning twist: If you're the dealer, you know the secret victory condition! The other players will closely watch your choices for clues! You could try throwing false leads to get the other players on the wrong trail. You'll have to be really clever to keep everyone in... SUSPENSE! Details: 3 Players | 15 Minutes | Ages 12+ Quality: This game uses DriveThruCard's thickest, highest quality, Premium card stock. Includes: 13 cards used in play. 4 rules reference cards.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.