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Chain of Command

#146922BGG ↗

2013 · 2-4 players · 120min · weight 3.29 · 231 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
146922
Name
Chain of Command
Year
2013
Rank
6145
Min players
2
Max players
4
Playing time
120
Min playtime
120
Max playtime
120
Avg weight
3.2857
Num weights
14
Bayes avg
5.70619
Average
8.22186
Users rated
231
Num owned
482
Wanting
8
Wishing
91
Num comments
80
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Action PointsDice RollingLine of SightMovement TemplateSimulationVariable Player Powers
Categories (4)
BookMiniaturesWargameWorld War II
Description (794 chars)

"Chain of Command" are the revolutionary new wargames miniatures rules designed for World War 2 platoon sized actions with some additional support. The rules are fast paced, exciting and fun, using the unique command and control system which presents the player with the battlefield decisions made by his historical counterpart. These are the rules Neil Shuck of Miniature Wargames described as "probably the best set of Skirmish rules I've ever played". At 104 pages, the book includes the rules, a scenario generation system and Army Lists for Britain, Germans, the United States and Soviet Union, a system allowing the gamer to select support depending on the scenario being played, so you can pit two well matched forces against each other for a fun and challenging gaming experience.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.