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Mad QUAO

#145621BGG ↗

2013 · 3-8 players · 10min · weight 1.25 · 65 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
145621
Name
Mad QUAO
Year
2013
Rank
28315
Min players
3
Max players
8
Playing time
10
Min playtime
10
Max playtime
10
Avg weight
1.25
Num weights
8
Bayes avg
5.48564
Average
5.16154
Users rated
65
Num owned
286
Wanting
1
Wishing
9
Num comments
24
Fetched at
Wed Apr 29 2026 05:45:20 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Hand ManagementLadder Climbing
Categories (3)
AnimalsCard GameParty Game
Description (1473 chars)

In this sequel to QUAO (pronounced "cow"), The Farm continues to be run under the Iron Hoof of the bovine dictator, QUAO, but as time goes on she is becoming increasingly bizarre and whimsical in her demands! Players must not violate her strange rules or those of her crazed consort, BullyQ, while attempting to rise further in her favor, or possibly even overthrow her rule. Mad QUAO is a lightweight hierarchy card game with a few twists. Players take turns playing cards on a central pile and drawing new cards, seeking to empty their hands as soon as the draw deck runs out. The order that players go out determines the hierarchy for the next round. But at the beginning of each round, the QUAO adds a new bizarre QUAO Rule Card to the game. If a player breaks a QUAO Rule, they must draw a card – and so must all of the lower-ranked players. (Of course, the player who caught them gets immunity!) Over the course of the game, other special cards may come up. Bully Rules are similar to QUAO Rules, but affect only one player. In addition, the lower-ranked players have access to a few special Wild Cards in the deck, but they require players to perform stunts. The end result is a card game in which you can rise from the ranks of the chicken proletariat to ruler of The Farm through good play and a lot of luck, but you might also have to win a fashion runway walk-off, talk only through a sock puppet, and never say the word "turn". Good luck, QUAOmrade!

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.