← all games

Myths at War

#144479BGG ↗

2013 · 2-6 players · 20min · weight 2.38 · 208 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
144479
Name
Myths at War
Year
2013
Rank
11155
Min players
2
Max players
6
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
2.381
Num weights
21
Bayes avg
5.57145
Average
7.3251
Users rated
208
Num owned
405
Wanting
10
Wishing
67
Num comments
54
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Deck ConstructionSet Collection
Categories (4)
Card GameFantasyFightingMythology
Description (1386 chars)

Myths at War, first published as Guerra de Mitos, is a card game set in a fantastic world where different mythologies coexist. It is a different, dynamic game designed to be able to build different decks with very distinct and varied strategies, and each expansion increases both the number of available mythologies and the game possibilities. This first installment of Myths at War contains 300 cards split between the Nordic, Egyptian and Japanese mythologies (GDMI+GDM3 spanish editions). Each mythology includes two pantheons (cards that define your game strategy) + cards for the gods deck (which includes characters, events and resources) + cards for the designs deck (actions, equipment and summonings). Each player in Myths at War needs to build his own deck of at least 51 cards (1 pantheon / 20 gods / 30 designs) of his choice, and each expansion increases the diversity of characters, actions and strategies you can use in order to achieve victory but all expansions can be played on his own. During the game, each player has to bring into play the cards his oracles offer him and play actions from the designs deck both in the influence phase (where the gods plan from their pantheon) and in the confrontation phase (where the characters who decide to go to battle fight to decrease the opponent’s power) to obtain supremacy or consign the opponent to oblivion.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.