2013 · 1-3 players · 15min · weight 2.00 · 126 ratings
BGG raw
Description (1374 chars)
Prepare the Goblins! The Zombies have arrived! Fighter Zombie, Thief Zombie, Wizard Zombie, oh my.... The Zombies will move towards your Village. If a Zombie can go through the Village Gate, you lose. You must coordinate the Goblins to defend your beloved Village. The Village Gate has space for only 3 Goblins at a time, so choose your Goblins carefully! Goblins vs Zombies is a Tower Defense card game for 1-3 Players. It takes around 15 minutes per player. Goblins vs Zombies has: - 16 kinds of Zombies in 3 types: Ground, Flying, Invisible; - 23 kinds of Goblins; - 5 Modes of Play: solo, cooperative and competitive; - a total of only 106 cards, a BIG game in a small box! The 5 Modes of Play are: Mode A: Training. A co-op introduction game for 1-3 Players to learn how to play the game. Mode B: Last Stand. A struggling solo game. Double the Zombie, double the fun! Mode C: Survival. A competitive game for 2 or 3 Players. Do your best to send the Zombies in your Field to other Field, and be the last Player standing to win the game. Mode D: The Boss. A co-op game for 1-3 Players. All Players must work together to destroy the Boss. Mode E: Goblins vs Zombies. A head to head game for 2 Players. Who will win, Goblins or Zombies? More explanation about the 5 Modes of Play: https://www.boardgamegeek.com/thread/1455725/explanation-about-all-5-modes-gvz
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.