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Incredible Expeditions: Quest for Atlantis

#142638BGG ↗

2015 · 1-5 players · 120min · weight 2.69 · 156 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
142638
Name
Incredible Expeditions: Quest for Atlantis
Year
2015
Rank
17936
Min players
1
Max players
5
Playing time
120
Min playtime
120
Max playtime
120
Avg weight
2.6923
Num weights
13
Bayes avg
5.52458
Average
5.82849
Users rated
156
Num owned
375
Wanting
17
Wishing
93
Num comments
92
Fetched at
Wed Apr 29 2026 05:36:17 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Cooperative GameDeck, Bag, and Pool BuildingPush Your Luck
Categories (4)
Card GameExplorationHorrorPirates
Description (1319 chars)

Explore with the eccentric Professor Pendergast and others daring enough to face bizarre encounters beyond the edges of the known world. Incredible Expeditions: Quest for Atlantis is a card game of deck building strategy for 1-5 players. Wrapped in the inspiring artwork and portraits of the steampunk scene, Incredible Expeditions combines the riveting core gameplay mechanisms of deck-building, exploration and resource management. Beginning at the Port City location, each Expedition Leader (player character) equips their unique ship with the Resource cards and Crew cards they'll need to make their way to the Lost City of Atlantis. As each new Location is discovered, Encounter cards are drawn to reveal the challenges the Expedition Leaders must defeat using the skill of their Crew and their Resource cards at hand. Encounters that prove too harrowing will leave your crew weakened, or worse, Cursed! The expedition moves on only once a Location's Encounters have been defeated. Race against each other to be the first to uncover the secrets of the last Location, the Lost City of Atlantis, or band together to use your combined strength to face down Lovecraftian horrors and test your mettle against the hazards of expedition. Competitive, cooperative and single-player rules provide different play modes.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.