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Guardians' Chronicles

#140779BGG ↗

2014 · 2-5 players · 75min · weight 2.77 · 229 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
140779
Name
Guardians' Chronicles
Year
2014
Rank
11633
Min players
2
Max players
5
Playing time
75
Min playtime
75
Max playtime
75
Avg weight
2.7692
Num weights
13
Bayes avg
5.56572
Average
6.40551
Users rated
229
Num owned
890
Wanting
10
Wishing
114
Num comments
107
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Deck, Bag, and Pool BuildingDice RollingGrid MovementHand ManagementModular BoardTeam-Based GameVariable Player Powers
Categories (3)
Comic Book / StripMiniaturesScience Fiction
Description (1546 chars)

Guardians Chronicles is a superhero-themed miniatures game in which you play as one of the members of the Liberty Patrol or as the group's archnemesis, Professor Skarov. To set up, the Skarov player arranges the nine double-sided game board tiles into a 3x3 grid, with his control room in the center space. Each player takes her character sheet, miniature and 7-10 action cards. These characters enter the grid on one of the side tiles and need to advance around the square – confronting minions and traps along the way – in order to achieve whatever objectives are in place for this game, such as thwarting a nuclear missile attack. Each turn, the hero players play 1-2 action cards; each card shows both a special power and modifiers to that hero's inherent statistics – movement, attack, defense and mental – and the played cards can be used for either the special power or the modifiers. Each hero player has four actions in a round, and the players can play in any order they wish; the actions are move across the base, attack an enemy, or use a special power on a played action card or the hero's character sheet. Professor Skarov then receives a number of action points based partially on the heroes' actions, and he uses these to activate himself, his minions, or his robots, with these figures also performing move, attack, or special power actions. As the players complete (or fail to complete) objectives, the newspapers report on who did what, and the sum of those reports determine who comes out on top.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.