← all games

Guadalcanal

#1375BGG ↗

1992 · 2-2 players · 240min · weight 2.60 · 176 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
1375
Name
Guadalcanal
Year
1992
Rank
12054
Min players
2
Max players
2
Playing time
240
Min playtime
90
Max playtime
240
Avg weight
2.6
Num weights
20
Bayes avg
5.56108
Average
6.53494
Users rated
176
Num owned
642
Wanting
14
Wishing
40
Num comments
104
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Hexagon GridSecret Unit Deployment
Categories (3)
NauticalWargameWorld War II
Description (831 chars)

Very Similar to Midway. The basic idea is each player has their own map of the area (in this case the Solomon Islands) behind a screen. Each player "searches" for the enemy fleet by flying search planes to the hex and calling the hex number. Once found, bombers can be sent in to sink the enemy fleet. The actual attack is fought on a separate battle board where the ships are first placed on hexes and the attacking planes are placed in hexes to indicate which ship they are attacking. The basic game is very simple. But there are many additional rules which add realism (and complexity): CAP fighters, surface actions, bases, inaccurate seach reports, etc. The game is superior with a neutral referee for true double-blind play. Note: The back of the box says 356 counters, but there are only 298 (1 of which is blank).

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.