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Travel Clue

#13682BGG ↗

1990 · 2-6 players · 10min · weight 1.36 · 185 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
13682
Name
Travel Clue
Year
1990
Rank
28555
Min players
2
Max players
6
Playing time
10
Min playtime
10
Max playtime
10
Avg weight
1.3636
Num weights
11
Bayes avg
5.48353
Average
5.42121
Users rated
185
Num owned
775
Wanting
0
Wishing
11
Num comments
76
Fetched at
Wed Apr 29 2026 05:46:33 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Hand ManagementPaper-and-PencilRoll / Spin and Move
Categories (4)
BluffingDeductionMurder / MysteryTravel
Description (756 chars)

Travel Clue is a simplified version of the game Clue. Like Clue, the object of the game is to correctly accuse the suspect, weapon and room surrounding the death of Mr. Boddy. There are 21 square Clue tiles, each with a picture of one of the 9 rooms (blue), 6 suspects (yellow), or 6 weapons (red). The detective sheet lists these 21 items and has a 3x3 grid representing the small gameboard of 9 rooms. One of each color Clue tiles is set aside for the answer; the remaining are placed on the game board, 2 tiles in each room. Players take turns looking at the tiles in one room and asking another player if they had seen one of the clues. The winner is the first one to correctly identify the suspect, weapon, and room. Re-implements: Clue

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.