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Lion Rampant: Medieval Wargaming Rules

#134524BGG ↗

2014 · 2-2 players · 240min · weight 2.09 · 167 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
134524
Name
Lion Rampant: Medieval Wargaming Rules
Year
2014
Rank
7972
Min players
2
Max players
2
Playing time
240
Min playtime
60
Max playtime
240
Avg weight
2.0909
Num weights
11
Bayes avg
5.63337
Average
7.80329
Users rated
167
Num owned
428
Wanting
7
Wishing
50
Num comments
58
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Dice RollingLine of SightMeasurement MovementMovement TemplateSimulationVariable Set-up
Categories (4)
BookMedievalMiniaturesWargame
Description (592 chars)

A set of medieval miniature wargaming rules intended for 28mm miniatures but playable in any scale. Units consist of 12 foot or 6 mounted miniatures, which are used to fight out skirmish battles between armies of 4-6 units per side. Units need to be activated by dice rolls which are easier to pass if you choose orders well suited to that particular troop type. For example, knights will charge more easily than other troops, and archers are easier to command to shoot rather than charge. The rules are simple and to some extent they abstract medieval battle in favor of easy game play.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.