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Mastermind for Kids

#13164BGG ↗

1996 · 2-2 players · 30min · weight 1.54 · 172 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
13164
Name
Mastermind for Kids
Year
1996
Rank
26561
Min players
2
Max players
2
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
1.5385
Num weights
13
Bayes avg
5.49627
Average
5.45959
Users rated
172
Num owned
481
Wanting
2
Wishing
11
Num comments
74
Fetched at
Wed Apr 29 2026 05:45:58 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Pattern Recognition
Categories (3)
AnimalsChildren's GameDeduction
Description (631 chars)

This version of Mastermind has 3 holes in each row, rather than the standard 4. Some editions have a jungle theme. The code maker secretly sets up a line of 3 jungle animals in the code holes using any combination of the six colors and hides them behind the Rocky Mountain section of the board. The codebreaker must now try to guess the secret code by placing jungle animals in the large holes. Each time the codebreaker places a row of jungle animals, the code maker will let them know how they're doing by using the red and white creature pieces. The winner is the player who guesses the opponent's, code in the fewest turns.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.