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Jungle Brunch

#130907BGG ↗

2012 · 2-5 players · 20min · weight 1.57 · 183 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
130907
Name
Jungle Brunch
Year
2012
Rank
15215
Min players
2
Max players
5
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.5714
Num weights
7
Bayes avg
5.53658
Average
6.02541
Users rated
183
Num owned
290
Wanting
3
Wishing
14
Num comments
27
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Hand ManagementSimultaneous Action Selection
Categories (2)
AnimalsCard Game
Description (2112 chars)

In the card game Jungle Brunch, everybody is very hungry, so what food can you find for your animals? You need to find the tastiest food, but watch out for dangerous predators that hope to eat you! Play your cards carefully, escape from the tigers, and keep an eye on the sky in case a vulture is watching you – after all, little animals make a great dessert! Each player has an identical deck of 22 animal cards; at the start of the game, players shuffle their decks, then draw six cards as a starting hand. Someone shuffles the plant deck, then lays out plants until at least one (regular or famine) card is available for each type of plant and at least 3-7 plant cards are available (with the number depending on the number of players). Each turn the starting player lays down two cards – one face-up and the other face-down – then each other player does the same. Players then reveal all their cards and work their way down the food chain: Bats attack herbivores, weakening them and making them eat more slowly; snakes scare away the strongest animal; elephants, tigers, buffaloes and monkeys then eat (one card) in order of their strength, from high to low; elephants eat nuts, or bananas if no nuts remain; tigers eat the highest-valued buffalo or monkey; buffaloes eat herbs, then bananas; monkeys eat anything but prefer bananas; warthogs eat last but consume two items; the animal young copy the animal they're played with and eat at the same time; vultures feed on buffaloes and monkeys that are forced to eat famine cards – or any such animal that fed. (They're not that choosey, really.) Animals can also be played in matching pairs, which prevents them from being eaten but restricts them to only one food card. After the round ends, each player draws two more animal cards from his deck, the plant selection is replenished, then a new round begins, with the player who ate first in the previous round playing first now. As soon as players have only four cards in hand or the plant selection can't be refilled, the game ends, and the player with the most food points wins!

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.