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Hour of Glory: Stronghold Kit

#12622BGG ↗

2004 · 2-4 players · 60min · weight 2.63 · 120 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
12622
Name
Hour of Glory: Stronghold Kit
Year
2004
Rank
11357
Min players
2
Max players
4
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.6316
Num weights
19
Bayes avg
5.5692
Average
7.23267
Users rated
120
Num owned
298
Wanting
58
Wishing
178
Num comments
85
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Action PointsDice RollingGrid MovementTeam-Based GameVariable Player Powers
Categories (5)
MiniaturesPrint & PlaySpies / Secret AgentsWargameWorld War II
Description (1309 chars)

Hour of Glory is a game for 2 to 4 players. The boxed set contains everything you need to wage war in the shadows: including two rulebooks, a colorful multi-part playing area, play markers and movers (metal miniatures are optional but recommended) and a mission timer. Up to three players play individual Allied agents while the other takes on the role of Stronghold Commander, with a garrison of troops at his disposal. As an elite Allied agent you must infiltrate the enemy Stronghold, obtain vital intelligence on the Axis secret weapon and escape to report your findings to HQ. You have two distinct tactical options: raiding (stealthy movement and silent killing) and assault (speed, aggression and liberal use of firepower). Whichever way you decide to tackle your mission, you have just 60 minutes to accomplish it before the Stronghold is locked down – after which, escape will be impossible. Playing the Stronghold Commander offers a strategic as well as tactical challenge. You take control of the Axis war base, deploy your Sentries to create defensive zones and send out a senior Officer to investigate reports of intruder activity. When you have identified the threat and located the agents, raise the alarm and mobilise your Guards. Don’t let them leave your Stronghold alive!

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.