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Russia Besieged

#12567BGG ↗

2004 · 2-2 players · 360min · weight 3.06 · 164 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
12567
Name
Russia Besieged
Year
2004
Rank
9449
Min players
2
Max players
2
Playing time
360
Min playtime
360
Max playtime
360
Avg weight
3.0645
Num weights
31
Bayes avg
5.59848
Average
7.41341
Users rated
164
Num owned
441
Wanting
20
Wishing
50
Num comments
113
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Dice RollingGrid MovementHexagon GridSimulationZone of Control
Categories (2)
WargameWorld War II
Description (1530 chars)

A new Corps/Army level WWII East Front game: The map is about 30" x 44" or, the same size as "Deluxe Bitter Woods". It is a ONE PIECE map, harder board, just like the maps used in The Russian Campaign 4th ed. and Deluxe Bitter Woods. The complexity is more advanced than both games but the concepts are similar. If you know TRC, you will grasp RB easily. In fact, if you love TRC, this is your next logical progression forward to a more robust game. The things to get used to are: • unit breakdowns • building units up based on steps • Stukas fly from airports (cities/towns), not HQ's • HQ's hold and release reserves • it costs 1 movement point to cross rivers • Leader counters can impact the die • d10 Combat Results Table with step loses • Blitzkreig Combat Results table that sacrifices unit kills for penetration through the enemy line, armor can advance moving through ZOCs to create encirclements • Stukas fly in both impulses but maximums are placed on how many can fly in the second impulse based on weather • larger, more historical Order of Battle • Partisans come in two stages, the deadlier form can be built if the simple form is left on the board unmolested • Lend-Lease is much more accurate and is split into 3 historical entry points • NEW impulse rail movement • NEW revised weather table • NEW revised Play Aid Chart • NEW open turn speial rules • NEW optional rules and enhanced standard rules • and much more

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.