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Home Sweet Home

#121076BGG ↗

2011 · 2-4 players · 20min · weight 1.43 · 125 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
121076
Name
Home Sweet Home
Year
2011
Rank
16804
Min players
2
Max players
4
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.4286
Num weights
7
Bayes avg
5.52901
Average
6.1312
Users rated
125
Num owned
234
Wanting
2
Wishing
14
Num comments
28
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Hand Management
Categories (2)
AnimalsCard Game
Description (1128 chars)

In Home Sweet Home, players have five diving bells and want to get as many sea creatures into them as possible – but crabs don't like octopi and vice versa, so keep those two species separate if you don't want trouble. To set up the game, each player lays out diving bell cards in front of them, numbered 1-5, and receives four cards from the shuffled animal deck; crab and octopus cards are also numbered 1-5. At the start of a round, a player lays an animal card from her hand in the center of the table and states the sum of all cards played. The next player does the same, making sure that all animal cards are visible. This continues until the sum of the animals played totals twelve or more. The player who laid the last card takes the stack, then places the animals in her diving bells based on the number on the cards. If you would lay a crab in a diving bell that already holds one or more octopi cards (and vice versa), you must discard one card of each type. Once the deck rounds out, players finish the round, if possible, then sum the animals in their diving bells. The player with the highest total wins!

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.