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Renju

#11930BGG ↗

0 · 2-2 players · 10min · weight 2.45 · 116 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
11930
Name
Renju
Year
0
Rank
15822
Min players
2
Max players
2
Playing time
10
Min playtime
10
Max playtime
10
Avg weight
2.45
Num weights
20
Bayes avg
5.53338
Average
6.39456
Users rated
116
Num owned
121
Wanting
0
Wishing
24
Num comments
56
Fetched at
Wed Apr 29 2026 05:35:50 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Pattern BuildingPattern Recognition
Categories (1)
Abstract Strategy
Description (1139 chars)

Renju is the adult/tournament version of the Japanese game Go-Moku. Renju is played on a 15x15 Go board, with Go pieces. The goal is the same: to get five stones in a row. Renju has evolved rules to balance the game however: Go-Moku heavily favors the first player. Renju counters this with two important rules: Setup: one player places two black stones and one white stone on the board. The other player chooses which side to play. White places one stone, then Black places two more stones. White removes one of these last two Black stones, then the game proceeds normally. Restrictions: Black may not create a three-three or four-four. (That is, a move that creates two open-ended threes at once, or two fours at once.) Black may not create an "overline" - six or more stones in a row. White is NOT thus restricted, and can win by any of those moves, OR by forcing Black to make such a move to block White. Renju lacks the depth of Go, but the strategies are far easier to understand, and mere mortals can become quite good at it. Similar to: 5ive Straight Take 5 5 in a Row Go-Moku Pente

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.