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City of Chaos

#1145BGG ↗

1996 · 1-6 players · 300min · weight 2.79 · 224 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
1145
Name
City of Chaos
Year
1996
Rank
9154
Min players
1
Max players
6
Playing time
300
Min playtime
300
Max playtime
300
Avg weight
2.7917
Num weights
24
Bayes avg
5.60424
Average
6.91545
Users rated
224
Num owned
371
Wanting
155
Wishing
374
Num comments
131
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Modular BoardRole PlayingStorytellingTile PlacementVariable Player Powers
Categories (6)
City BuildingDeductionExplorationFantasyFightingMurder / Mystery
Description (1731 chars)

From box back "City of Chaos - The Fantasy Board Game Travel the twisting, smog-filled streets of Byronitar, "City of Chaos". The City and its inhabitants are in the grip of a strange, entropic forces which threaten to rip the city apart. You must uncover the clues which will lead you to the sources of Chaos, then you must restore Order to the City. In the City anarchy rules, all is in flux, strange beasts and spirits have descended onto the streets, all normality has disappeared. You must learn the ways of the City, train to develop exotic powers, talk, trade and fight your way through the bizarre encounters to free the City. Chaos is unleashed, be prepared! Worlds Apart City of Chaos is a break through in board game design. The easy to play rules assue thatwithin minutes you can be exploring Byronitar, "City of Chaos", a richly detailed world in which you will become immersed. City of Chaos uses a random plot and world generator which ensures that no two games are ever alike. You must make the decisions, fight the battles and unravel the dark secrets of this City of Chaos!" Players explore a randomly generated city seeking clues to uncover a source of the chaos that is afflicting the city and defeat it. Combines many different features: - Tile Laying: players create the game board by placing tiles - Random Events: players draw an event card each time they enter a new tile - Combat: many events result in opponents to fight - Role Playing: players can improve their characters skills and gain weapons / items to help them - Paragraph Reading: the plot is uncovered by reading paragraphs out of a book - Mystery Solving: players must use the clues they read in the paragraphs to determine how to win

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.