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Die Hanse

#1007BGG ↗

1993 · 3-6 players · 75min · weight 2.24 · 181 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
1007
Name
Die Hanse
Year
1993
Rank
23300
Min players
3
Max players
6
Playing time
75
Min playtime
75
Max playtime
75
Avg weight
2.2381
Num weights
21
Bayes avg
5.50792
Average
5.64696
Users rated
181
Num owned
461
Wanting
17
Wishing
36
Num comments
73
Fetched at
Wed Apr 29 2026 05:39:34 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Neighbor ScopePick-up and DeliverTeam-Based Game
Categories (3)
MedievalNauticalNegotiation
Description (1206 chars)

From the publisher: The players, as merchants in the time of the Hanseatic League try to carry salt from Lübeck to commercial ports and exchange them for needed products. The exchanged goods must either be brought back for domestic storage (on the storage card) or to trade offices in other harbors, in exchange for other needed products. On the storage cards each Hansa merchant finds the products that he must in the course of the game, put in storage. Once a merchant fills his storage card, the game ends and the winner is determined. During this time period, wares were transported in sailing ships, cogs or later holks. To reduce the risk of such a dangerous and uncertain journey, merchants formed so-called companies with one or several partners and thereby distributed valuable loads on several ships. In this game each player shares a Hansa cog with his left and right-hand neighbors. And there are risks to the voyage on all sides. Whether it be the feared pirates, the Vitalian Brotherhood, as they were known, wreaking havoc, whether storms rage over the North and Baltic Seas, or a harbor is blocked, a thousand things can cause difficulties in the life of an honorable merchant...

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.