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D
2012 · 2-6 players · 60min · weight 1.90 · 1,410 ratings
no digital port yet
BGGEnrichedDeep analysisSources1RulesPickDeep dive
Rating
5.66
Users rated
1,410
Owned
2,065
Wishing
206
At a glance
What playing it feels like, broken down.
Core loop
Play animal action cards to compete in biome rounds, dominate terrain via majority, score VP on triggered events.
What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
0
Fantasy
1
Narrative
1
Challenge
2
Fellowship
1
Discovery
1
Expression
1
Submission
1
How it works (4 mechanics)
- [3]region_majority— “strive to become dominant at as many different terrestrial and sea biomes as possible for victory points”
- [2]hand_management_under_draw— “through wily card play, players strive to become dominant at biomes; ten rounds of competition”
- [2]attrition_clock— “game consists of ten rounds of competition each occurring on ten of twelve different Biome cards”
- [2]action_blocking— “player who starts competition must choose to either play one Action card or challenge for dominance”
Under-the-radar score: -0.44
Sources (1)
Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.
BGG tags
Mechanisms (1)
Categories (2)
Card GamePrehistoric