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M
2000 · 2-4 players · 60min · weight 2.38 · 1,009 ratings
no digital port yet
BGGEnrichedDeep analysisSources1RulesPickDeep dive
Rating
5.69
Users rated
1,009
Owned
1,692
Wishing
121
At a glance
What playing it feels like, broken down.
Core loop
Build an army, move miniatures on grid, attack opponents' forces, track damage via dial bases until elimination.
What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
2
Fantasy
3
Narrative
1
Challenge
2
Fellowship
1
Discovery
1
Expression
2
Submission
1
How it works (4 mechanics)
- [3]variable_player_powers— “cleverly applies the CCG concept to miniatures; each figure has different point value and stats”
- [2]area_movement_with_blocking— “players take turns moving and attacking until all opponent's forces are dead or captured”
- [3]_other:dial_damage_tracking— “figures' stats kept track of via dials on their bases, which change depending on how much damage they've taken”
- [2]tech_tree_unlock— “new strategic possibilities including capabilities to customize Unique warriors via Items, Domains, Constructed Terrain”
Under-the-radar score: -0.07
Sources (1)
Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.
BGG tags
Categories (4)
Collectible ComponentsFantasyMiniaturesWargame