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C
2003 · 2-4 players · 30min · weight 1.48 · 1,054 ratings
no digital port yet
BGGEnrichedDeep analysisSources1RulesPickDeep dive
Rating
5.78
Users rated
1,054
Owned
1,559
Wishing
132
At a glance
What playing it feels like, broken down.
Core loop
Draw and discard iteratively to improve hand quality, then claim best-hand status and challenge others to play off your run.
What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
1
Fantasy
1
Narrative
0
Challenge
2
Fellowship
1
Discovery
1
Expression
1
Submission
2
How it works (4 mechanics)
- [3]hand_management_under_draw— “draw and discard iteratively, attempting to improve the quality of their hands”
- [2]push_your_luck_escalation— “claim that you have the best hand; other players can then play off of your run”
- [3]_other:run_declaration_challenge— “after your turn you can claim you have the best hand; best hand scores a point, first to 4 wins”
- [1]set_collection_concentrating— “improve hand by forming a run using 1 or 2 colors or matching the top card of the display stack”
Under-the-radar score: -0.22
Sources (1)
Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.
LLM memory0.10
BGG tags
Categories (3)
Card GameNauticalPirates