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#5227BGG ↗

2002 · 3-8 players · 30min · weight 1.18 · 1,122 ratings

no digital port yet
BGGEnrichedDeep analysisSources2RulesPickDeep dive
Rating
5.76
Users rated
1,122
Owned
1,305
Wishing
177

At a glance

What playing it feels like, broken down.

Core loop

Hear a topic; pick cards as green sheep (matching) or red sheep (not matching); reveal simultaneously; slap to score.

What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
1
Fantasy
0
Narrative
0
Challenge
1
Fellowship
3
Discovery
0
Expression
2
Submission
2
How it works (3 mechanics)
  • [3]simultaneous_action_selection— “All played attribute cards are revealed simultaneously; players must try to slap a topic-matching card
  • [3]semantic_overloading— “chooses a topic; players with green sheep try to play an attribute matching this topic
  • [2]_other:reflex_slap_racing— “players must try to slap a topic-matching attribute card played by another player who also played a green sheep
Under-the-radar score: -0.44

Sources (2)

Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.

Wikipedia0.70LLM memory0.10

BGG tags

Mechanisms (1)
Categories (3)
Party GameReal-timeWord Game