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M
2009 · 1-6 players · 10min · weight 1.02 · 1,314 ratings
no digital port yet
BGGEnrichedDeep analysisSources1RulesPickDeep dive
Rating
5.78
Users rated
1,314
Owned
2,992
Wishing
221
At a glance
What playing it feels like, broken down.
Core loop
Flip a face-down toy tile to find the one that scares the current monster; three wrong flips spawn a new monster.
What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
1
Fantasy
2
Narrative
0
Challenge
1
Fellowship
3
Discovery
1
Expression
0
Submission
2
How it works (2 mechanics)
- [3]spatial_memory— “face-down cards are placed on the table; players must find the toy hidden in the face-down tiles”
- [2]escalating_threat— “monsters creep out from under the bed and try to surround it; three mistakes brings new monster”
Under-the-radar score: -0.11
Sources (1)
Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.
LLM memory0.10
BGG tags
Mechanisms (2)
Categories (3)
Children's GameFantasyMemory