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Tomb

#4947BGG ↗

2008 · 1-6 players · 60min · weight 2.62 · 1,392 ratings

port: no port
BGGv4 widev4v4 deepSources1Rules cardCandidateDeep dive
Bayes
5.79
Users rated
1,392
Owned
1,757
Wishing
405

At a glance — v4 wide

Controlled-vocabulary primitives + 8-axis MDA aesthetic vector. Vocab v1.

Core loop (micro)

Assemble an adventuring party, enter dungeon rooms, fight monsters with dice, and loot treasure for victory points.

MDA aesthetic vector (0–3)
Sensation
1
Fantasy
3
Narrative
1
Challenge
1
Fellowship
2
Discovery
2
Expression
1
Submission
1
Mechanic-interaction primitives (3)
  • [3]variable_setup_per_game— “Tomb's unique set-up and character recruitment, you'll never play the same game twice
  • [2]dice_mitigation— “Recruit a Party. Kill the Monsters. Take Their Stuff; dungeon crawl experience
  • [3]_other:party_recruitment— “Assemble a crack squad of adventurers and enter the fabled Goldenaxe Catacombs
discovery_score: -0.719

Sources (1)

Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.

LLM memory0.10

BGG tags

Categories (5)
AdventureExplorationFantasyFightingMedieval