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Aerion

#1825BGG ↗

2019 · 1-2 players · 15min · weight 1.97 · 2,043 ratings

port: no portdifficulty: Easy
BGGv4 widev4v4 deep5Sources2Rules cardCandidate0.659Deep dive
Bayes
6.31
Users rated
2,043
Owned
4,836
Wishing
1,011

At a glance — v4 wide

Controlled-vocabulary primitives + 8-axis MDA aesthetic vector. Vocab v1.

Core loop (micro)

Roll dice, discard cards to modify results, claim blueprint components; build all airships before exhausting deck.

MDA aesthetic vector (0–3)
Sensation
0
Fantasy
2
Narrative
0
Challenge
2
Fellowship
1
Discovery
1
Expression
1
Submission
2
Mechanic-interaction primitives (5)
  • [3]dice_mitigation— “discarding cards can adjust your die rolls, but be careful not to exhaust your resources
  • [2]push_your_luck_escalation— “you must roll the dice to acquire the components you need to build airships; risk of deck exhaustion
  • [2]set_collection_concentrating— “you must find the best blueprints, acquire the finest construction materials, and recruit the best crew
  • [2]card_drafting— “open drafting mechanisms for component and blueprint acquisition
  • [2]attrition_clock— “be careful not to exhaust your resources; resource deck is the losing condition
discovery_score: 0.710

Archetype fits — v4 deep

How well this game shape maps to mobile archetype templates. Composite is a weighted sum of the 10 fit dimensions.

ArchetypeCompositeLTFSessionComboArcShare5inOnboard
Balatro
Solo, 10-min session is Balatro's run window. dice_mitigation + push_your_luck_escalation + attrition_clock recreate StS-shape tension; 6 expansion modules give content_extensibility 7. No joker multiplier — combo_scaling_depth 5.
6.508.0858577
Cozy
Coop-or-Solo trigger (Solo / Solitaire Game + Cooperative Game) → no cap. Dreamy Oniverse pastel art + 10-min unhurried session is genuinely cozy-shaped; Set Collection reinforces tonal-cozy fit.
5.608.0836577
Coop
BGG Cooperative Game + 2p mode: shared fail-state via attrition_clock works. Both players see dice and cards openly though, so info-asymmetry — the load-bearing coop signal — is weak.
5.608.0747376
Wordle
Solo loop with attrition_clock could spawn daily seeded blueprint puzzles; resolves to a clean win/lose share moment. 10-min session still longer than Wordle's 90s.
5.508.0627676
Snap
Solo/co-op design is fundamentally not async-PvP — no opponent reads, no factional combo.
4.506.0535465

Translation candidate

Composite fit_score = bayes×0.30 + wish×0.18 + compress×0.17 + difficulty×0.20 + headroom×0.15.

bayes_norm×0.300.080
wish_norm×0.180.640
compress_norm×0.171.000
diff_norm×0.201.000
port_headroom×0.151.000
fit_score (total)0.659= 0.659
Difficulty reasoning

Solo/co-op push-your-luck card game in the Onirim universe suits mobile perfectly; 15-minute sessions and expansion modules add replayability.

Closest loop translation
none yet

Sources (2)

Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.

BGG comments0.75LLM memory0.10

BGG tags

Categories (4)
Aviation / FlightCard GameDiceFantasy