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Belratti

#2069BGG ↗

2018 · 3-7 players · 25min · weight 1.09 · 2,236 ratings

port: no portdifficulty: Hard
BGGv4 widev4v4 deep5Sources2Rules cardCandidateDeep dive
Bayes
6.24
Users rated
2,236
Owned
3,897
Wishing
607

At a glance — v4 wide

Controlled-vocabulary primitives + 8-axis MDA aesthetic vector. Vocab v1.

Core loop (micro)

Painters silently select cards matching topic hints; buyers must identify painter cards among Belratti fake cards shuffled in.

MDA aesthetic vector (0–3)
Sensation
1
Fantasy
1
Narrative
0
Challenge
2
Fellowship
3
Discovery
2
Expression
2
Submission
1
Mechanic-interaction primitives (4)
  • [3]communication_constraint— “painters have to collectively meet target number; buyers select all painter cards not fake cards
  • [2]info_asymmetry_stable— “painters select cards from their hands they think will fit the most to one of the topics
  • [2]semantic_overloading— “painters select cards from their hands to match topic; buyers deduce which are painter vs Belratti
  • [2]escalating_threat— “if too many fakes are bought, the players lose; roles change after each round
discovery_score: 0.430

Archetype fits — v4 deep

How well this game shape maps to mobile archetype templates. Composite is a weighted sum of the 10 fit dimensions.

ArchetypeCompositeLTFSessionComboArcShare5inOnboard
Coop
`communication_constraint` strength 3 plus info_asymmetry_stable — load-bearing for the loop. Strong Hanabi-adjacent shape; share output is weak but coop core is real.
6.008.0756377
Wordle
Could pivot to a daily semantic-match puzzle; image library is naturally extensible. But 25-min session and party shape don't match the 90s window.
5.207.0726477
Cozy
Coop-or-Solo tier (BGG Cooperative Game) — no cap. Tone is gentle art-museum and shared-loss. Mid-range cozy because the loop is communication-puzzle, not spatial.
4.907.0725377
Balatro
Coop semantic-association game; no run structure or engine.
4.505.0525377
Snap
Cooperative game shape — wrong archetype; no PvP factional structure.
3.904.0525266

Sources (2)

Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.

BGG comments0.75LLM memory0.10

BGG tags

Categories (2)
Card GameDeduction