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B
2005 · 2-15 players · 20min · weight 1.21 · 1,440 ratings
no digital port yet
BGGEnrichedDeep analysisSources2RulesPickDeep dive
Rating
5.72
Users rated
1,440
Owned
3,776
Wishing
67
At a glance
What playing it feels like, broken down.
Core loop
One player reveals a dark riddle's conclusion; others ask yes/no questions to reconstruct the hidden cause step by step.
What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
0
Fantasy
1
Narrative
3
Challenge
2
Fellowship
3
Discovery
2
Expression
1
Submission
1
How it works (3 mechanics)
- [3]partial_observability— “players try to reconstruct the crime by asking, guessing and fiddling about; only yes/no answers are allowed”
- [3]communication_constraint— “only yes/no answers are allowed; a spooky card game just right for any party”
- [3]info_asymmetry_stable— “Black Stories are fiddly, morbid and mysterious riddles; one player holds the solution others must deduce”
Under-the-radar score: -0.39
Sources (2)
Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.
Wikipedia0.70LLM memory0.65
BGG tags
Mechanisms (1)
Categories (6)
Card GameDeductionHorrorHumorMurder / MysteryParty Game